A midweek review of Corewar
                               July 2, 1993
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  I.  The Standings:

 #  %W/ %L/ %T                      Name               Author   Score     Age
 1  42/ 35/ 23         Winter Werewolf 3         W. Mintardjo     149     155
 2  34/ 25/ 41              FlyPaper 3.0            J.Layland     142     261
 3  42/ 42/ 16           Grimm's Vampyre             c w blue     141      20
 4  37/ 33/ 30                  Herem VI         Anders Ivner     141       9
 5  30/ 20/ 49                   testing         Anders Ivner     141       2
 6  42/ 44/ 14                   Impurge     Fredrik Ohrstrom     141     161
 7  42/ 44/ 13              Dragon Spear             c w blue     140     939
 8  43/ 48/  9                 Agony 6.0        Stefan Strack     139      91
 9  30/ 25/ 45               Sphinx v2.8         W. Mintardjo     136    1835
10  41/ 48/ 11               Charon v8.1   Cisek,Strack,Kline     135       1
11  30/ 25/ 45       Deck of Many Things             c w blue     135      69
12  29/ 24/ 47             Night Crawler       Wayne Sheppard     133     837
13  29/ 24/ 47                Imprimis 7              P.Kline     133      77
14  39/ 48/ 13           Fire Storm v1.1         W. Mintardjo     130     476
15  28/ 26/ 46                       ttt        nandor sieben     130      61
16  26/ 24/ 50        Incrimination v1.0     Brant D. Thomsen     129     241
17  30/ 33/ 37                  Passport              P.Kline     128      47
18  34/ 44/ 22                  Wimp 8.1     Brant D. Thomsen     125      72
19  19/ 15/ 66       Imps! Imps! Imps!-d       Steven Morrell     122      71
20  19/ 34/ 47                   Express              P.Kline     105       3

21   2/  2/  0               Charon v8.1   Cisek,Strack,Kline       7      22

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 II.  The Basics:

       -Core War Archives are available via anonymous FTP at
        soda.berkeley.edu in pub/corewar...

       -FAQ for this newsgroup is available via anonymous FTP at
        rtfm.mit.edu as pub/usenet/news.answers/games/corewar-faq.z

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III.  The Scoop:

Major accolades go out this week to W. Mintardjo, whose Sphinx v2.8
has set a new duration record for KotH.  Will Sphinx break the 2000
barrier?  How high can he go?

At the other end of the scale, major frustration to W. Sheppard who
knocked of his own Snake warrior due to low performance (too many
anti-vamps out there Wayne? :-)  With his flagship Night Crawler
suffering the blues, he tried this one:
  20  32/ 47/ 21                !@#$%^&*()       Wayne Sheppard     117       1

Ah! the sweet feeling of success:
   5  28/ 14/ 58       Imps! Imps! Imps!-d       Steven Morrell     141      10
S. Morrell seems to have discovered the secret of tying, but he's
also tough on Irony which dropped a bunch.  (Irony would be one of yours,
wouldn't it, Wayne? :-)

It took him six or seven tries, but A. Ivner finally got his reincarnation
of Herem to work as well under the name Herem VI as it did as 'test Herem'.
Maybe there's something to this 'test' name theory of mine.

This week's hot topic on rec.games.corewar is the new draft proposal for
the Corewar language.  Seems everyone has a favorite expansion idea.
Mark Durham worked overtime to draft the latest version, which is a
major feat, and excellent work.  Now we'll see if we can get people
past the bitching, booing, and hissing phase into a constructive
process leading to an improved standard.  Internet news has been
described as anarchy, so it should be interesting to see how this
develops.

And speaking of changes, this 'conservative veteran' would like
to report that he has just ordered Think C v6.0 for his Mac and will
soon be abandoning Basic for the new world of C.  Just so's you all
know I'm not just a stick-in-the-mud who's afraid of change.  Give
me a week or two with the manual, and I'm sure I can start helping
with the 'portable Corewar' project :-)  Besides, this package comes
with a free trip to Hawaii.

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 IV.  The Outlook:

 3  33/ 18/ 48                   testing         Anders Ivner     148       1
 4  40/ 32/ 28                test Herem         Anders Ivner     148       1
 6  39/ 33/ 28                  Herem VI         Anders Ivner     144       1
 7  32/ 26/ 43                       ttt        nandor sieben     138       1
 7  34/ 30/ 37                  Passport              P.Kline     137       1
 9  40/ 42/ 18           Grimm's Vampyre             c w blue     138       1
10  41/ 46/ 13                     Irony       Wayne Sheppard     136       1

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  V.  The Quick Look:

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 VI.  The Hint:

You submitted 'Blastem', and it scored 129 points and got on the Hill.  Great!
Then you tweaked your constants and it dropped to 120 :-(  So you
resubmitted the original and it still only gets 120.  What is going on?

A couple of factors are involved here.  Your first submission
probably knocked off a warrior that you beat.  Your second submission
has to play your first version, instead of the weaker warrior, and doesn't
do so well against him.

Another factor is that you only battle 100 games against each opponent
per submission.  And 100 is still a small enough number (out of nearly
8000 possible setups) that through sheer chance you will win or lose
a few more against the same opponent on successive tries.  In fact
you should probably not feel too confident in a gain of 10 wins or less
against any one opponent.

When submitting variations of the same warrior, look for gains against
a whole class of opponents - paper, scanners, imps, stones, etc.  Then
you'll know you are on to something.

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VII.  The End: