;redcode-CSEC2005 ;name Cave Troll ;author Chip Wendell ;strategy stone/imp ;strategy based on Fizmo's Elven King (again!) ;strategy For CSEC2005 Round 2 ;assert CORESIZE==8192 ;-------imp constants------------------------ iStep equ 2731 ;-------stone constants---------------------- sStep equ 419*8 sHop equ 44 sGate equ (sIncr-1) sHit equ (sLoop-sStep-sHop-1) ;-------boot constants----------------------- ioff equ (qbomb + 4805) soff equ (qbomb + 5133) iSep equ (qbomb + 7080) ;-------qscan constants---------------------- zero equ qbomb qtab3 equ qbomb qbomb dat >qoff, >qc2 iBoot mov.i iImp, ioff spl 1, sGate djn.f -1, >sGate sBomb dat iImp+2*iStep-1 iImp mov.i #iStep, *0 for 31 dat 0, 0 rof qc2 equ ((1 + (qtab3-qptr)*qy) % CORESIZE) qb1 equ ((1 + (qtab2-1-qptr)*qy) % CORESIZE) qb2 equ ((1 + (qtab2-qptr)*qy) % CORESIZE) qb3 equ ((1 + (qtab2+1-qptr)*qy) % CORESIZE) qa1 equ ((1 + (qtab1-1-qptr)*qy) % CORESIZE) qa2 equ ((1 + (qtab1-qptr)*qy) % CORESIZE) qz equ 2108 qy equ 243 qgo sne qptr + qz*qc2, qptr + qz*qc2 + qb2 seq qptr, qptr + qz + (qb2-1) jmp q2,