;recode ;name dark return of test ;author el kauka ;comments: ;thats a tough one. two rounds with diffrent max processes... ;i'm sure most of the people (or atleast brx) are as lazy as i am ;and send in a warrior thats works under both conditions. i've yet ;no clue about those lp papers, and they may not even work in the ;second round. so what's left? you're right: stones and scanners. ;i think sending in a scanners is quite a risk this time. i truely ;won't miss a good defence, but it's hard to do a scanner/imp ;so send a stone/imp. to gain a greater defence launch both - a and ; b imps. the stone should do the rest than...remember we only need ;one lucky hit at the enemy and can tie all the other rounds and still ;stay the winner of the match, 'cause we're only fighting one enemy and ;not a whole hill this time. ;hand written constants ;no time to optimize. just watched the pattern ;looking nice on the display... istep equ 2731 dfirst equ -100 dstep equ 3567 dstream equ -1000 away equ 4014 saway equ 2222 i1 equ 202 i2 equ 702 step equ 2222 hop equ 46 grap equ 100 drop equ 400 stream equ -1001 gap equ 22 ;boot code mov.i imp, imp+i1+away mov.i imp2, imp2+i2+away spl 1 for 4 mov.i drop mov.i bomb, @ptr mov.i bomb, *ptr add.f inc, ptr djn.f ptr,