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> Home > The Corewar Newsletters > Core Warrior > Issue #1

Issue 21                                                       March 18, 1996
______________________________________________________________________________
Core Warrior is a weekly newsletter promoting the game of corewar.  Emphasis
is placed on the most active hills--currently the '94 draft hill and the
beginner hill.  Coverage will follow where ever the action is.  If you have
no clue what I'm talking about then check out these five-star internet locals
for more information:

FAQs are available by anonymous FTP from rtfm.mit.edu as
pub/usenet/news.answers/games/corewar-faq.Z
FTP site is: ftp.csua.berkeley.edu /pub/corewar
Web pages are at:
http://www.stormking.com/~koth                  ;Stormking
http://www.ecst.csuchico.edu/~pizza/koth        ;Pizza
http://pauillac.inria.fr/~doligez/corewar/      ;Planar

Newbies should check the stormking page for the FAQ, language specification,
guides, and tutorials.  Post questions to rec.games.corewar.  All new players
are infinitely welcome!

If ftp.csua.berkeley.edu is still out of service, you can download Pmars at
Terry's web page--http://www.infi.net/~wtnewton/corewar/
______________________________________________________________________________
Greetings.

After many month, this now I'm not thrilled checking my mail; good old Jack
is fallen, bringing quiz with him soon later, and establishing a new record
of lost age in a week. Maybe Torch fall last week has altered the cosmic
balance or freed some evil force from the depths of Pizza hill.

--Beppe Bezzi
______________________________________________________________________________
Current Status of the Internet Pizza Server ICWS '94 Draft Hill:

Hill Specs:
         coresize: 8000
   max. processes: 8000
         duration: after 80,000 cycles, a tie is declared.
max. entry length: 100
 minimum distance: 100
    rounds fought: 200
  instruction set: ICWS '94 Draft

 #  %W/ %L/ %T                      Name               Author   Score     Age
 1  43/ 33/ 24      Grilled Octopus v0.5         David Boeren     153     102
 2  40/ 33/ 28                 Chameleon           M R Bremer     146     357
 3  35/ 25/ 40                   Barrage        Anton Marsden     146     359
 4  40/ 35/ 25               Thermite II        Robert Macrae     146     886
 5  42/ 41/ 17             Frontwards v2       Steven Morrell     144    1138
 6  43/ 43/ 14              Hipshot v2.1             J E Long     143      79
 7  43/ 43/ 14                  Memories          Beppe Bezzi     143     279
 8  40/ 37/ 23            Stepping Stone          Kurt Franke     143     227
 9  42/ 41/ 17                     C I A         Anders Ivner     143     145
10  30/ 18/ 52            Impfinity v4g1               Planar     142    1085
11  36/ 31/ 33               Tornado 3.0                Beppe     141     687
12  33/ 28/ 39               Blue Funk 5       Steven Morrell     139      30
13  27/ 16/ 57                    Q.S.P.             John K W     139      43
14  38/ 39/ 23                  qtest 14          Beppe Bezzi     138       3
15  35/ 32/ 34                   Lithium     John K Wilkinson     138      54
16  24/ 10/ 65              Evol Cap 6.6       John Wilkinson     138     900
17  26/ 15/ 58      Hazy Shade Of Winter             John K W     137     514
18  29/ 21/ 51                  Blizzard        Anton Marsden     137     605
19  38/ 41/ 21                myConfuser             Paulsson     136      68
20  34/ 33/ 32                 Torch t18              P.Kline     136     123
21  35/ 35/ 30                    T.N.T.    Maurizio Vittuari     136     611
22  37/ 42/ 21              Naked dancer          Beppe Bezzi     133       1
23  30/ 28/ 42                   Clisson              P.Kline     131       6
24  34/ 37/ 29                      Test        Anton Marsden     131       2
25  28/ 26/ 47            Paper Test v2a          Ian Oversby     130      13

Weekly age: 83
New warriors 10  Turnover/age rate 12%
Average age: 333 ( 431 last week, 414 the week before )
Average score: 140 ( 142 last week, 135 the week before )
The top 25 warriors are represented by 16 authors.

Jack in the box, king of the Hall of fame, has fallen dead. That's the new
of the week, compared with wich even the falls of quiz and Mirage are of
secondary importance. The hill is now a lot younger, losing near 100 in
average age. The fall of quiz has been impresive, from third to out in less
than a week.
Now the oldest warriors are Frontwards v2, who has been at great risk too
this week, and Impfinity v4g1.

Hilltop is always kept by Boeren's Grilled octopus, even if a few warrior
have claimed king position for a while, maybe the octopus grasp in beginning
to get a bit more feeble.

Ten new warriors are in the hill this week, but only a few test, soon
retired, have made it in the top five position, next week we'll see them
showdown with their full strenght.

Pspacers and qscanners hold the top positions, none knows who will prevail
in the long run, while bombers are losing power, with Tornado exiting the
top five after a long time and the ex king TNT near the hill bottom.

______________________________________________________________________________
94 - What's New

 #  %W/ %L/ %T                      Name               Author   Score     Age
 6  43/ 44/ 13              Hipshot v2.1             J E Long     141       1
18  37/ 41/ 22                myConfuser             Paulsson     134       1
15  35/ 33/ 32                   Lithium     John K Wilkinson     136       1
 7  28/ 15/ 57                    Q.S.P.             John K W     140       1
14  32/ 28/ 40               Blue Funk 5       Steven Morrell     136       1
25  22/ 24/ 54            Paper Test v2a          Ian Oversby     121       1
16  31/ 29/ 41                   Clisson              P.Kline     133       1
15  37/ 39/ 24                  qtest 14          Beppe Bezzi     134       1
23  32/ 39/ 30                      Test        Anton Marsden     125       1
16  37/ 42/ 21              Naked dancer          Beppe Bezzi     133       1

______________________________________________________________________________
94 - What's No More.

 #  %W/ %L/ %T                      Name               Author   Score     Age
26  30/ 35/ 35           Jack in the box          Beppe Bezzi     124    1620
26  36/ 47/ 17                      quiz              Schitzo     126    1262
26  37/ 49/ 15                Mirage 1.5        Anton Marsden     125     736
26  38/ 51/ 11                 Wild Card           M R Bremer     125     398
26  18/ 11/ 71                    Q.S.P.             John K W     125     132
26  38/ 50/ 12                      Test             J E Long     126      30
26   2/  2/  0                myConfuser             Paulsson       5      28
26   2/  2/  0                Hipshot V2             J E Long       6      19
26   3/  0/  1         Lithium And Water     John K Wilkinson       9      13
26   2/  1/  0          Gem of the Ocean              P.Kline       7       2

New record of lost age in a week: 4240 (51% of present hill age) it will be
very difficult to surpass this score in future. Previous record 2103 12 -
Feb - 96

______________________________________________________________________________
94 - What's Old

 #  %W/ %L/ %T                      Name               Author   Score     Age
 5  42/ 41/ 17             Frontwards v2       Steven Morrell     144    1138
10  30/ 18/ 52            Impfinity v4g1               Planar     142    1085
16  24/ 10/ 65              Evol Cap 6.6       John Wilkinson     138     900
 4  40/ 35/ 25               Thermite II        Robert Macrae     146     886
11  36/ 31/ 33               Tornado 3.0                Beppe     141     687
21  35/ 35/ 30                    T.N.T.    Maurizio Vittuari     136     611
18  29/ 21/ 51                  Blizzard        Anton Marsden     137     605
17  26/ 15/ 58      Hazy Shade Of Winter             John K W     137     514
 3  35/ 25/ 40                   Barrage        Anton Marsden     146     359
 2  40/ 33/ 28                 Chameleon           M R Bremer     146     357
 7  43/ 43/ 14                  Memories          Beppe Bezzi     143     279
 8  40/ 37/ 23            Stepping Stone          Kurt Franke     143     227

Four out: Jack, quiz, Mirage and Wild Card. Two new entries: Memories and
Stepping stone
______________________________________________________________________________
HALL OF FAME
* means the warrior is still running.

Pos    Name                  Author          Age     Strategy
 1  Jack in the box        Beppe Bezzi       1620    P-warrior
 2  Torch t18              P.Kline           1539    Bomber
 3  quiz                   Schitzo           1262    Scanner/ bomber
 4  Frontwards v2          Steven Morrell    1138 *  One shot scanner
 5  Impfinity v4g1         Planar            1085 *  Stone/ imp
 6  Iron Gate 1.5          Wayne Sheppard     926    CMP scanner
 7  Agony II               Stefan Strack      912    CMP scanner
 8  Evol Cap 6.6           John Wilkinson     900 *  Imp / stone
 9  Thermite II            Robert Macrae      886 *  Qscan -> bomber
10  Blue Funk              Steven Morrell     869    Stone/ imp
11  Thermite 1.0           Robert Macrae      802    Qscan -> bomber
12  Blue Funk 3            Steven Morrell     766    Stone/ imp
13  Night Train            Karl Lewin         755    Replicator
14  Mirage 1.5             Anton Marsden      736    Scanner/ bomber
15  Tornado 3.0            Beppe Bezzi        687 *  Bomber
16  HeremScimitar          A.Ivner,P.Kline    666    Bomber
17  La Bomba               Beppe Bezzi        650    Qscan -> replicator
18  myVamp v3.7            Paulsson           643    Vampire
19  T.N.T.                 Maurizio Vittuari  611 *  Bomber
20  Armory - A5            Wilkinson          609    P-warrior
21  Blizzard               Anton Marsden      605 *  Qscan -> replicator
22  juliet and paper       Bremer & Bezzi     607    P-warrior
23  Phq                    Maurizio Vittuari  589    Qscan -> replicator
24  Hector 2               Kurt Franke        561    Qscan -> replicator
25  Boombastic             Maurizio Vittuari  521    Bomber

Jack in the box, king of te Hall, has stopped his run, but keeps a
considerable advantage over his nex living competitors, Frontwards and
Impfinity, having quiz too been pushed off the hill. No new entry in the
Hall, Hazy shade of winter is very near.
______________________________________________________________________________
Current Status of the Internet Pizza Server Beginner's Hill:

Hill Specs:
         coresize: 8000
   max. processes: 8000
         duration: after 80,000 cycles, a tie is declared.
max. entry length: 100
 minimum distance: 100
      maximum age: At age 100, warriors are retired.
    rounds fought: 200
  instruction set: ICWS '94 Draft
Last challenge: Mon, 18 Mar 1996 01:11:13 -0800

 #  %W/ %L/ %T                      Name               Author   Score     Age
 1  47/ 14/ 38           Jack in the box          Beppe Bezzi     181       1
 2  54/ 34/ 12                   GPT 15j        David van Dam     173       2
 3  47/ 28/ 26            ExPensive v0.1          Ian Oversby     165       8
 4  41/ 20/ 39                      NNAA        John K. Lewis     162      79
 5  39/ 19/ 42     Hyakutake C/1996 B2 +         Scott Manley     159      90
 6  46/ 36/ 18               Auntie v1.1          Ian Oversby     156       7
 7  34/ 18/ 48             Obvious Thief        John K. Lewis     151      16
 8  30/ 13/ 57          Well Dressed Imp     Robert J. Street     146      59
 9  40/ 41/ 19     Simple Scanner-bomber         Scott Manley     138      11
10  31/ 25/ 44  Stephanie's Pajamas v1.2     Robert J. Street     137      68
11  28/ 19/ 53            TieMaster v0.1    Christoph C. Birk     136      47
12  34/ 34/ 32      Pommes-Ketchup V1.35         S. Schroeder     134      48
13  39/ 45/ 16                   GPT 09f        David van Dam     133      29
14  30/ 29/ 41  Stephanie's Pajamas v1.3     Robert J. Street     131      55
15  24/ 21/ 54               XXXOOO v2.0          Joshua Houk     127      95
16  36/ 46/ 18                   GPT 09e        David van Dam     127      37
17  35/ 46/ 19                  C Seagal             jShelton     124      40
18  34/ 46/ 20          Optma Dwarf v4.0              Phoenix     123      78
19  33/ 46/ 21                    Killer          Ian Oversby     120       4
20  30/ 42/ 29           Alien Kiss V1.0       bjoern guenzel     118      81
21  32/ 48/ 20                   jmztest         George Eadon     117      54
22  28/ 46/ 26      Hyakutake Approaches         Scott Manley     111       6
23   8/  7/ 85                  D'Spiral         Chris Hodson     110      36
24  30/ 50/ 20                     Vampy       Jens Heunemann     110      23
25  31/ 62/  7                Elmar Fudd     Brian A. Robbins      99      19

I submitted Jack here to check the level of beginner's hill, to give
newcomers a chance to challenge the king of the 94 Hall of fame and to let
Jack live a bit more :-) According to scores he's still an hard challenger
for beginners, maybe a bit too hard.
______________________________________________________________________________
The Hint by Beppe Bezzi

How to live longer.

No sex, no wine, no smoke. 

Maybe you'll live longer, sure your life will seem longer to you. :-)

Getting serious. Some warriors score very good on the hill but don't live
long, while others, even if not scoring that good, live longer, sometimes
very long resiting for hundreds of challenges near the bottom to see younger
and apparently stronger warriors fall dead before them. 

Someone will remember the spectacular fall of SETI, an anti imp scanner by
JK Wilkinson, scoring king at the entry, to be pushed off the hill shortly
after, or Whitershins Thrice and Porch swing, dominating the hill with great
advantage this summer, and disappeared without leaving trace in the hall of
fame. Torch and Jack in the box instead never dominated the hill and have
hang a lot in the hill bottom before being pushed off.
 
What's the secret of the longevity ? the answer is, IMO at least, the
flexibility, i.e. the ability of those warriors to perform well not only
against the hill as is at the moment of their submission but also as it will
be some month later. Obviously none can tell how the hill will be next
summer, it's difficult to forecast how the hill will be next month, and none
can foreview radical changes like the coming of imp rings or p-space, but
something can be done, paying some point now to gain them tomorrow.

Score distribution- You may score your points beating heavily some warriors
and losing badly against others or scoring average good against most
warriors on hill. First choice may give more points now, but your warrior
will die of starvation as soon as your preys are pushed off, while second
option will assure you something to eat when the hill changes. When
evaluating your scores don't look only at the sum but consider the variance too.

Boot- To boot or not to boot, that's the question, as Paul told in a Push
off hint some time ago. We can easily test our warrior with and without boot
and see what version performs better. Should it be the no boot version we
can sacrify something and boot anyway, maybe tomorrow a wae of quickscanners
and one shot scanners, like Frontwards and Porch Swing, will come, and the
booting version survive his non booting comrades.

Bombs- You look at the hill, it's full of scanners, well you make a nice
fast dat bomber with a fast dat clear and you score very good. In a short
time other bombers will come and push the scanners off, a wave of
replicators will fill the hole left and you are in serious troubles. If,
instead of a dat bomber, you had chosen a slightly less effective incendiary
one now you have the strenght to resist.

Brainwashing- Look at the hill last month, but one pspacer, no need to
increase your warrior footprint adding a brainwash line to your clear. Now
the hill is full of pspacers, if you had added it you were able to resist
them much better.

Imp protection- Killing imps requires often specialized clears, that are
less effective against standard replicators, but who knows how many imp
warriors will come in future, or how many standard silk of course.

Qscans- If your warrior is short and boot away from a decoy it's easy to use
a qscan instead of the decoy. You'll gain a lot against all static warriors,
but tomorrow warriors will born with a boot routine so your qscan will prove
but a waste of time.

The end- If you follow all those hint your warrior will score points against
every opponent and miss the hill by little, not only as it's now but also in
future; not the best way to enter the Hall of Fame :-) 

-Beppe Bezzi <bezzi@iol.it>
______________________________________________________________________________
Extra extra.

Jack in the box
by Beppe Bezzi

The warrior is well known, having been posted shortly after his appearance
on the hill with but a few EQUs changed, but I think Jack deserves a
reposting in the newsletter. Here is the original version.

;redcode-94
;name Jack in the box
;author Beppe Bezzi
;strategy Marcia Trionfale 1.3 with Tornado
;strategy popping up if confronted by a scanner
;kill Jack
;assert CORESIZE == 8000
org     think			;v 09

PIN     1991

_RES    equ     #0
_STR    equ     #314

step    equ     85         
count   equ     533
away    equ     -3750

A0      equ     3488
A1      equ     1860
A2      equ     3740
AA0     equ     3620
AA1     equ     1270
AA2     equ     -350
   
marcia
	spl     starta, <1000   ;activate body n. 2
	
	spl     1,      <300    ;\
	spl     1,      <600    ;-\ generate 16 
	spl     1,      <500    ;-/ parallel processes
	spl     1,      <400    ;/

silk    spl     @0,     }A0     ;split 
	mov.i   }-1,    >-1     ;copy 
	mov.i   bomb1,  >123    ;bombing
silk2   spl     @0,     }A1     ;split
	mov.i   }-1,    >-1     ;copy
	mov.i   bomb1,  >1001   ;bombing
	mov.i   bomb ,  }2042   ;A-indirect bombing
	mov.i   {silk2, <silk3  ;copy
silk3   jmp     @0,     >A2     ;jmp new copy 
bomb    dat.f   >2667,  >5334   ;anti-imp bomb
bomb1   dat     >1,     }1      ;anti clear bomb

for 12
	dat     0,0
rof

think
res     ldp.ab  _RES,   #0
str     ldp.a   _STR,   str1    ;load strategy in use
	sne.ab  #0,     res     ;check result
lost    add.a   #1,     str1    ;lost change 
	mod.a   #2,     str1    ;secure result
win     stp.ab  str1,   _STR
str1    jmp     @0,     tornado
	dat     0,      marcia


for 12
	dat     0,0
rof

tornado mov     bm,     djmp+away+31
	mov     bd,     djmp+away+32
	mov     *tptr,  @tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	mov     {tptr,  <tptr
	jmp     @tptr
tptr    dat     djmp,   away+djmp

bomber  mov     bd+30,  *stone
	mov     bm+30,  @stone
stone   mov     *step+2,*(2*step)+2         
	add     incr,   stone           
jump    djn.b   bomber, #count
incr    spl     #3*step,#3*step        
clr     mov     -12,    }bomber+1
djmp    jmp     clr,    <bomber-5
;29 lines
bm      mov     step,   1        
bd      dat     #step, #1

for 12
	dat     0,0
rof
starta        
	spl     1,      <300    ;\
	spl     1,      <600    ;-\ generate 16 
	spl     1,      <500    ;-/ consecutive processes
	spl     1,      <400    ;/

silka   spl     @0,     }AA0    ;split 
	mov.i   }-1,    >-1     ;copy 
	mov.i   bomba1, >113    ;bombing
silk2a  spl     @0,     }AA1    ;split 
	mov.i   }-1,    >-1     ;copy 
	mov.i   bomba,  >1001   ;bombing
	mov.i   bomba1, }2042   ;A-indirect bombing
	mov.i   {silk2a,<silk3a ;copy 
silk3a  jmp     @silk3a,>AA2    ;jmp new copy 
bomba   dat.f   >2667,  >5334   ;anti-imp bomb
bomba1  dat     >1,     }1      ;anti clear bomb


end


______________________________________________________________________________
Questions?  Concerns?  Comments?  Complaints?  Mail them to people who care:
authors: Beppe Bezzi <bezzi@iol.it> or Myer R Bremer <bremermr@ecn.purdue.edu>
© 2002-2005 corewar.info. Logo © C. Schmidt