The WilFiz Benchmark
The idea behind the WilFiz benchmark was essentially to give corewar newbies a group of the most modern warriors that represent the actual strength of the hills. It will give you a reasonable picture of the "overall" performance of a warrior. I hope it helps new players get an idea of what a "good" warrior must be able to do. This is also the best way to detect flaws in the code or shortcomings in the strategy. As a rough estimation your warrior should score about 60 Pts to enter the beginner hill and about 130 Pts to enter the 94nop hill (using the Wilkies scoring system).
Download all 12 warriors
I have cranked out the results of several warriors using the Wilkies, WilMoo and WilFiz benchmark!!!
This is at the moment the state-of-art stone/paper. It beats most of the scanners. Exceptions are some oneshots.
A very tough paper which kills nicely a-imps.
Revenge of the Papers
A kind of coreclear paper. It boots away two copies before it launch them. Good against b-imps.
Return of the Fugitive
A very defensive paper which generates lots of imps.
Son of Vain
A stone/imp containing a separate d-clear. Extremely hard to beat.
A stone with delayed imps. Works good against scanner but has some weakness against papers.
A very agressive stun bomber.
A suicidal stone with two independant d-clears.
A good allround scanner with some resistance against stone/imps but weak against paper/imps.
Silver Talon 1.2
Also a good allrounder.
A bishot-style oneshot which works especially good against stone/papers.
A HSA-ish scanner which can beat also paper/imps.